Update
A larger neighborhood, with homes around every turn
I expanded the local preview into a connected nine-block neighborhood, then worked on making its streets feel inhabited. Homes sit closer together, downtown has its own character, and cul-de-sacs now have houses and connected driveways around them.
Changelog
- Explore a connected nine-block preview using weathered homes, workshops, rough access surfaces and fuller temperate vegetation.
- Watch a rotating tire fill with generation progress while the city is being built.
- Roads in the preview bend modestly with terrain while preserving connected junctions.
- The local review has more closely spaced homes, larger attached buildings, traditional storefront rows and a distinct modern downtown.
- While riding in the density review, use 1, 2 and 3 to visit old town, modern downtown and a residential neighborhood without reloading.
- Find homes on both sides and the far end of neighborhood turnarounds, with connected driveways and supported foundations.
- Keep smaller house streets and larger multifamily cul-de-sacs coherent; difficult sites use the surrounding streets instead of empty turnarounds.
Active
Aftercurrent
My kiddo and I brainstormed a game together, and he wanted electric motocross, so we're building an abandoned city to explore, wheelie, skid, and jump through.
