Update
Fuller downtowns with better ways in
I filled out the local city’s downtown and Old Town clusters and made industrial buildings easier to reach. I also made paving more selective around steep banks, keeping entrance paths connected while leaving unsuitable ground natural.
Changelog
- Explore larger building clusters across downtown and Old Town.
- Find more warehouses with usable entrances, driveways and loading areas.
- Old Town paving follows suitable ground instead of coating steep banks beside entrance paths.
- Downtown and Midtown now avoid spreading broad concrete courts over steep banks, matching Old Town.
- Building entrance paths remain connected while unsuitable frontage banks keep their natural ground treatment.
Active
Aftercurrent
My kiddo and I brainstormed a game together, and he wanted electric motocross, so we're building an abandoned city to explore, wheelie, skid, and jump through.