← Updates

I made it easier to return to a saved city and to wait for a new one in the local build. Loading now stays in the game window, a finished city opens into an interactive riding menu, and a failed replacement preserves the previous valid map.

Changelog

  • New cities build on a dedicated loading screen and open automatically when complete.
  • Saved maps reopen on startup, and failed replacements preserve the previous valid map.
  • Map loading and generation stay in the game window.
  • The finished city returns directly to an interactive riding menu.
Active

Aftercurrent

My kiddo and I brainstormed a game together, and he wanted electric motocross, so we're building an abandoned city to explore, wheelie, skid, and jump through.

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