← Updates

I added a way to compare Current and Experimental terrain in the local build using the same city seed. They keep separate saved versions, so I can explore a landscape shaped around the city’s zones while keeping familiar terrain as the default.

Changelog

  • Try Current and Experimental terrain using the same city seed, with clear menu labels and separately saved versions.
  • Keep familiar terrain as the default while exploring a different landscape shaped around city zones.
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Aftercurrent

My kiddo and I brainstormed a game together, and he wanted electric motocross, so we're building an abandoned city to explore, wheelie, skid, and jump through.

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